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King of the Hill: An area on the map becomes marked and teams have to stay there long enough to win. Because of that condition, any champions with circular AOE or extreme damage within an area like Illaoi can swiftly kill a team just standing st

However, the community remained adamant in their love for Nexus Blitz which resulted in Riot finally bringing it back, with a few changes, until the end of Spirit Blossom 2020. For first time Nexus players or returning veterans, there are several things to keep in mind during a chaotic Nexus Blitz ma

Prize Fight: Both teams square off in 1v1 or 2v2 fights at the center of the map. Note that fighting players will spawn near the brush in lane, so placing some traps as Teemo, Maokai, or other champions prior to the event start can result in a quick round vict

The key to winning Nexus Blitz is to focus on winning the events as they happen and then using the benefits to push the objectives in-between events. The mini-MOBA Game Walkthrough events are team-based, except for in the Prize Fight event where 1v1 battles take place, so work together with your team to succeed. Veteran players will be glad to see old mini-games returning such as King of the Hill, where the two teams vie for control over a small designated zone on the map and Push the Cart, an event where teams must escort a cart to a structure by standing near it. Some of the less self-explanatory events include Bardle Royal, URF Deathmatch, Loot Teemo, Loot Veigar, Scuttle Racing, Protect the Soraka, and DPS Ch

Loot Teemo and Loot Veigar are essentially the same events, but Veigar will use Dark Matter and Event Horizon to run away. The objective of both events is to damage and then eventually last-hit the Teemo or Veigar that has spawned randomly on the map. The winning team is the one that last-hits Teemo or Veigar so keep in mind the amount of damage you do is not important. Each hit on Teemo or Veigar grants that player gold, but that extra gold is not going to be as beneficial as winning the event and receiving the reward eff

URF Deathmatch is a mode where you’re surrounded by minions and your cooldowns are decreased by 80% and there are no ability costs. In this ring of minions, teams must battle it out in a best of 3 match. If you get this event, you’re going to be glad you built for Ability Power because you can spam your high-damage abilities like there is no tomorrow. Coordination can be implemented here, but the event will most likely determine which player has the strongest build at that point in the g

Riven fans love this Champion for her mobility and capability to punish entire teams during late-game. Unfortunately, despite her easy-to-use (almost predictable) nature, she can become difficult to master. Her Passive – Runic Blade gives her charges whenever she uses an ability, all of which enhances her autoatta

What’s just as affected by these shifts, though, is deciding who to ban at the start of a ranked game. With the full list to choose from, it’s a hugely complicated choice, and you’re safest going into a game knowing the hottest ones to

Ekko has had a fair bit of time to fit into the game since his release last year but with bannings in 28% of games, he seems to be something people fear. With lots of crowd control in the form of stuns and slows, it’s easy to get nervous around him and just want to avoid him entir

Leona’s best choice for summoning spells are going to be Flash and ignite. Flash can help Leona get in the middle of a fight or help her easily retreat from one as well. Ignite can be swapped with a barrier or heal to go with a more support play style, but ignite will bag more early kills for an aggressive Leona. For her Runes, the Resolve path is best for playing divey and aggressive. First on the Rune path, get Aftershock as it synergizes well with Leona’s abilities and provides extra resistances on top of Leona’s already existing ones. For your second Rune, go with Demolish because if you are playing aggressive as Leona, you’ll be near the enemy tower a lot so it would be ideal to deal extra damage to it. The third Rune spot should be filled with Conditioning because it synergizes really well with Leona’s Eclipse ability. Conditioning is also a free and guaranteed spike in tankiness at minute 12, which will cause even more problems for enemy ADCs that are also spiking in damage at this time. For your final Rune slot, go with either Unflinching or Overgrowth. Unflinching can be more helpful if you’re playing an aggressive Leona that likes to roam because then you don’t have to worry about first being near minion kills to benefit from the Rune. Unflinching will also provide Leona with much needed tenacity and slow resist so she can better maneuver when in the middle of a battle. On the other hand, Overgrowth will provide Leona with much needed extra HP that can help her survive high damage output in the late-game, so it is worth taking Overgrowth if you suspect a long g

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